Postdoctoral fellow in Computer Sciences - Virtual Reality (M/F)
New
- Researcher in FTC
- 6 mounth
- Doctorate
Offer at a glance
The Unit
Laboratoire d'informatique en image et systèmes d'information
Contract Type
Researcher in FTC
Working hHours
Full Time
Workplace
42000 ST ETIENNE
Contract Duration
6 mounth
Date of Hire
01/09/2026
Remuneration
from €3,041 gross per month, depending on experience
Apply Application Deadline : 19 June 2026 23:59
Job Description
Missions
The PHARE project aims to investigate how humans perceive the animation quality of realistic virtual humans in virtual reality, through the lens of multimodal synchronisation in social behaviours and interactions. Using a multimodal dataset from pairs of actors (gaze, facial expressions, body movements and speech), the project will develop and then select a retargeting pipeline (transferring an animation to a model) to animate realistic virtual humans, and will investigate how controlled desynchronisation between modalities affects users' perception. During an immersive VR experiment, participants will observe virtual pairs whilst their performance on a resynchronisation task and their visual attention are measured. Subsequently, PHARE will assess the influence of behavioural fidelity by comparing these results (on high-quality animations) with those obtained on degraded or synthetic animations, thereby providing new insights and answers in the field of virtual social environment design.
Activity
The first phase (T0 to T0+3) will be devoted to developing the VR experience, in particular to implementing the desynchronisation system, optimising the rendering of high-fidelity virtual characters, and integrating correctly transferred animations with consistent lip-syncing aligned with the recorded voices. This phase also includes the construction of the experimental platform required for the collection of objective behavioural data.
In parallel, a series of pilot tests will be conducted to refine the platform, validate the technical pipeline and finalise the experimental protocol. Once the VR environment and the user synchronisation task have been stabilised (T0+4), the project will enter the experimental phase, during which participants will take part in our study, whilst we collect behavioural and performance data (T0+4 to T0+5).
Once data collection is complete, our final phase will consist of analysing our measurements, as well as preparing a scientific publication on these results (up to T0+6).
Your Profil
Skills
Development using real-time game engines for virtual reality
Design of scientific user experiment in VR
Your Work Environment
LIRIS Laboratory in Saint-Étienne, Origami team, virtual reality research group
Constraints and risks
No constraints for this job.
Compensation and benefits
Compensation
from €3,041 gross per month, depending on experience
Annual leave and RTT
44 jours
Remote Working practice and compensation
Pratique et indemnisation du TT
Transport
Prise en charge à 75% du coût et forfait mobilité durable jusqu’à 300€
About the offer
| Offer reference | UMR5205-PIERAI-001 |
|---|---|
| CN Section(s) / Research Area | Information sciences: processing, integrated hardware-software systems, robots, commands, images, content, interactions, signals and languages |
| Relevant experience | 1 to 4 years |
About the CNRS
The CNRS is a major player in fundamental research on a global scale. The CNRS is the only French organization active in all scientific fields. Its unique position as a multi-specialist allows it to bring together different disciplines to address the most important challenges of the contemporary world, in connection with the actors of change.
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